Based in Poland
2014 – 2016
March 31, 2016
Can you think outside the box? He surely can't! Join Space Box on his journey out of the box in this twistedly controlled 3D puzzle platformer. A one-man studio totally indie game for iPhone and iPad. Additional virtual reality mode playable hands free on any iPhone with any VR headset!
The concept of Space Box emerged years ago from an urge of experiencing something new in terms of interaction with a game. Bored by the flood of commercialism and schematism in video games, Tomek decided to take that matter into his own hands and make a game that would surprise himself. After not so much time the idea of controlling the main hero by a 'jump vector' came out. It wasn't far from there for the whole concept of a game to appear. Seemingly innocent story of a box lost in space was a great place for showing the most important matters for Tomek like: freedom and creativity. As the player progresses through the game, the main hero starts to realize that not everything can be seen from his perspective – from inside the box. Is it just an innocent journey of Space Box or it's player's journey of self-discovery as well?
Space Box gameplay trailer YouTube
Space Box VR mode trailer YouTube
Space Box VR mode gameplay YouTube
There are far more images available for Tomek Graczyk, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!
Logo & Icon
Awards & Recognition
- "4th Place" - Global VR Challenge 2016
- "Official selection" - Digital Dragons 2015
- "Official selection" - Radius Festival 2015
- "Space Box is a fantastic game. It’s challenging, fun, and has some really great mechanics and art."
- Cult of Mac, Website
- "Real pleasure to play."
- AppAdvice, Website
- "Let's face it – this game draws you in!"
- AppleCenter, Website